Media Entertainment and Well‐Being—Linking Hedonic and Eudaimonic Entertainment Experience to Media‐Induced Recovery and Vitality
Published online on May 19, 2014
Abstract
This paper explores the impact of hedonic and eudaimonic entertainment experience on well‐being. We propose that the satisfaction of recovery needs can provide an important link that connects recent 2‐factor models of entertainment with well‐being after media consumption. Using path modeling, relationships between hedonic/eudaimonic entertainment experiences, media‐induced recovery experience, and vitality as a recovery outcome were explored in an experiment (N = 120). Results suggest that different recovery needs are satisfied by hedonic versus eudaimonic entertainment: Although hedonic entertainment experiences were associated with the recovery dimensions of relaxation and psychological detachment, eudaimonic entertainment was related to mastery experiences. Both entertainment facets, thus, lead to media‐induced recovery and resulted in increased psychological well‐being represented by higher levels of vitality after media use.