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How Dangerous Are Virtual Worlds Really? A Research Note on the Statecraft Simulation Debate

Social Science Computer Review

Published online on

Abstract

This brief article weighs in on a pedagogical debate concerning the didactic usefulness of an online international relations computer simulation called Statecraft. In a 2014 article, Gustavo Carvalho, a teaching assistant at the University of Toronto, claimed, based on the results of a survey he administered to an international relations class that used Statecraft, that the simulation had little to offer students as a teaching tool. In a rebuttal, Statecraft creator Jonathan Keller took Carvalho to task for not employing the simulation properly, which biased his results. While Carvalho only presented results for one class, the present analysis reports on survey responses of students over six different classes which used Statecraft from 2013 to 2014. The results call into question Carvalho’s findings and suggest that the context and curriculum matter as much as the simulation itself when judging the pedagogical value of computer-mediated learning tools.