Variety or Similarity: The Typology and Frequency of Occurrence of Certain Kinds of Puzzles Present in Puzzle-Based Gamebooks
Games and Culture: A Journal of Interactive Media
Published online on February 05, 2025
Abstract
Games and Culture, Ahead of Print.
This paper presents a research project oriented on the qualitative and quantitative analysis of puzzles present in the modern-day (published after 2015) puzzle-oriented gamebooks (i.e.,Journal 29) and book escape rooms (i.e.,Cypher Files). The research ...
This paper presents a research project oriented on the qualitative and quantitative analysis of puzzles present in the modern-day (published after 2015) puzzle-oriented gamebooks (i.e.,Journal 29) and book escape rooms (i.e.,Cypher Files). The research ...