Applying Thinking Fast and Slow to Explore Question-Posing and Gameplay Flow in Learning Chinese Classical Literacy
Published online on June 05, 2026
Abstract
Language Teaching Research, Ahead of Print.
Educational games are increasingly used to enhance student learning; however, limited research has examined how different game-based task designs differentially support learner engagement and learning outcomes. This study investigated the effects of ...
Educational games are increasingly used to enhance student learning; however, limited research has examined how different game-based task designs differentially support learner engagement and learning outcomes. This study investigated the effects of ...