Extremists Play Games Too: Gaming References in Extremist Discourse
Games and Culture: A Journal of Interactive Media
Published online on July 30, 2026
Abstract
Games and Culture, Ahead of Print.
The “gamification of terror” has become a dominant lens for interpreting links between video games and extremism. This article challenges that consensus through a Critical Discourse Analysis of the manifestos of Anders Breivik, Brenton Tarrant, and Elliot ...
The “gamification of terror” has become a dominant lens for interpreting links between video games and extremism. This article challenges that consensus through a Critical Discourse Analysis of the manifestos of Anders Breivik, Brenton Tarrant, and Elliot ...